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  1. #1
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    [WoW]: Cross faction talk

    Hello,

    today I found a nice way to talk in every available game-language by patching a single byte! ( server-side checks missing! )



    PHP Code:
    [20:43:25]:  0x00490FEA -> Language_Restriction

    or

    <
    Pattern desc="Language_Restriction" pattern="\x85\xC0\x75\x20\x68\x20\x02\x00\x00" mask="xxxxxxxxx">
        <
    Add value="2"/>
    </
    Pattern
    PHP Code:
    00490FE2  |. 50             PUSH EAX
    00490FE3  
    |. E8 E8B31400    CALL Wow.005DC3D0                        ;  can he speak the language ?
    00490FE8  |. 85C0           TEST EAX,EAX
    00490FEA  
    |. 75 20          JNZ SHORT Wow.0049100C                   ;  no!
    00490FEC  |. 68 20020000    PUSH 220                                 ; /Arg1 00000220
    00490FF1  
    |. E8 FA730000    CALL Wow.004983F0                        ; \Wow.004983F0 
    Then you can change the first byte at 0x00490FEA to 0xEB in order to disable the language check.

    This is how you can send the chat messages then:
    PHP Code:
    /script SendChatMessage"Kynox is leeeeet!""YELL""DRACONIC" ); 
    PS: This bug has already been reported by me and may stop working in the next time

    Have fun!

  2. #2
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    haha, gj!

  3. #3
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    DRACONIC is cool

  4. #4
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    Updated:

    Code:
    006C237B-> Language_Restriction
    
    or
    
    <Pattern desc="Language_Restriction" pattern="\x85\xC0\x75\x20\x68\x1C\x02\x00\x00" mask="xxxxxxxxx">
        <Add value="2"/>
    </Pattern>
    Code:
    .text:006C2373                 push    eax
    .text:006C2374                 call    sub_5A8790
    .text:006C2379                 test    eax, eax
    .text:006C237B                 jnz     short loc_6C239D
    .text:006C237D                 push    21Ch
    .text:006C2382                 call    sub_6CA380
    Tested and confirmed working on live servers.

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