1. 06-02-2005
    Views:
    47,407
Threads 1 to 16 of 16

Forum: Black Ops

Call of Duty: Black Ops

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Disable / Enable Ingame Mouse

    Started by Decor911, 11-18-2010
    .net, 0xe9, basing, bit, bool, code, disable, ect, enable, game, gamedeception, http, ingame, mouse, mwf2, net, nice, parameters, previous, threads, tutorial, url, void
    • Replies: 5
    • Views: 893
    10-08-2011 Go to last post
  3. Sticky Thread Sticky: Call of Duty Black Ops - Engine

    Started by kingorgy96, 11-09-2010
    2 Pages
    1 2
    4 Staff Post(s) aimbot, asm, black, byte, call, call of duty, char, cod, code, color, duty, eax, engine, esp, float, game, hacked, int, php, problem, recoil, release, return, sig, struct
    • Replies: 22
    • Views: 4,046
    09-14-2011 Go to last post
  4. Sticky Thread Sticky: Draw Vectors Lines Using Engine

    Started by kingorgy96, 01-30-2011
    • Replies: 4
    • Views: 1,047
    02-02-2011 Go to last post
  5. Sticky Thread Sticky: Get Ammo Stats

    Started by kingorgy96, 11-27-2010
    1 Staff Post(s) 064, 100, ammo, assists, black, code, current, deaths, game, good, kills, left, man, max, nade, player, players, returns, score, smoke, stats, time, total, work
    • Replies: 1
    • Views: 914
    11-27-2010 Go to last post
  6. Sticky Thread Sticky: Enable Developer Console

    Started by kingorgy96, 11-18-2010
    • Replies: 7
    • Views: 1,403
    11-23-2010 Go to last post
  7. Sticky Thread Sticky: mouse info

    Started by kingorgy96, 11-15-2010
    code, double, easy, eax, float, func, function, german, goto, gui, info, int, modify, mouse, php, result, return, shit, sig, size, struct, v20
    • Replies: 1
    • Views: 730
    11-15-2010 Go to last post
  8.   Normal Threads  

  1. Draw name Tags

    Started by kingorgy96, 02-10-2011
    • Replies: 5
    • Views: 1,107
    10-08-2011 Go to last post
  2. Entity Structure

    Started by Forza, 08-23-2011
    black, cheat, class, classes, code, console, entity, hop, huge, information, make, memory, minutes, open, players, process, spec, spot, started, structure, structures, team, time, update, working
    • Replies: 3
    • Views: 591
    08-26-2011 Go to last post
  3. isVisible

    Started by kingorgy96, 01-27-2011
    aim, art, auto, bit, bool, client, code, end, entities, entity, false, int, isvisible, removed, return, simple, small, solid, start, struct, true, var, vec, wall, weapon
    • Replies: 2
    • Views: 975
    08-12-2011 Go to last post
  4. Engine Wallhack

    Started by kingorgy96, 06-02-2011
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,688
    06-07-2011 Go to last post
    • Replies: 7
    • Views: 5,017
    06-01-2011 Go to last post
  5. Question Kingorgy96?

    Started by old_timer, 05-05-2011
    api, c++, call, call of duty, calling, class, code, direct3d, directx, dll, engine, games, hacking, hybrid, ida, ollydbg, point, post, problem, read, sdk, stack, structures, write, x86
    • Replies: 10
    • Views: 896
    05-08-2011 Go to last post
  6. Recoil removal

    Started by _sMp, 05-01-2011
    .net, char, ching, code, detected, effect, esp, gamedeception, gun, http, idea, ing, net, original, patch, patching, recoil, removal, scope, shot, sounds, spread, threads, vac, x64
    • Replies: 4
    • Views: 1,284
    05-01-2011 Go to last post
  7. Tweak Up Your Radar!

    Started by kingorgy96, 02-13-2011
    • Replies: 9
    • Views: 1,664
    02-26-2011 Go to last post
  8. Draw Player Weapon Icons

    Started by kingorgy96, 12-17-2010
    • Replies: 1
    • Views: 754
    12-17-2010 Go to last post
  9. Get Tags/Bones

    Started by kingorgy96, 11-28-2010
    1 Staff Post(s) 255, 450, bar, bone, bones, call, code, falling, firing, flash, huge, imp, launcher, location, object, read, running, scan, start, stop, tags, text, tread, war, warning
    • Replies: 9
    • Views: 1,144
    11-30-2010 Go to last post
  10. PlayerSnap / PlayerState

    Started by kingorgy96, 11-18-2010
    100, 104, client, code, default, flags, int, leaning, maps, num, players, run, running, select, spri, struct, unknown
    • Replies: 0
    • Views: 768
    11-18-2010 Go to last post
    • Replies: 1
    • Views: 1,612
    11-11-2010 Go to last post

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