1. 06-02-2005
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Forum: DirectX/D3D

DirectX/D3D related code

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Huge list of Direct x links for SDK's

    Started by x|y[A]yO*, 08-01-2005
    3 Staff Post(s) direct, huge, links, list, record, sdk
    • Replies: 6
    • Views: 3,334
    3 Weeks Ago Go to last post
  3. Sticky Thread Sticky: Code Very quick method of model recognition based on texture CRCs

    Started by Azorbix, 03-03-2010
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 80
    • Views: 9,410
    10-13-2011 Go to last post
  4. Sticky Thread Sticky: Draw Images Class

    Started by ntKid, 04-24-2009
    2 Pages
    1 2
    • Replies: 25
    • Views: 5,242
    10-09-2011 Go to last post
  5. Sticky Thread Sticky: Code Drawing in D3D10

    Started by P47R!CK, 04-15-2009
    2 Pages
    1 2
    • Replies: 16
    • Views: 4,683
    08-22-2011 Go to last post
  6. Sticky Thread Sticky: Code World to Screen

    Started by ntKid, 05-28-2009
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 10,294
    08-06-2011 Go to last post
  7. Sticky Thread Sticky: Code Delphi D3D9 Base

    Started by The Acid, 09-01-2009
    • Replies: 10
    • Views: 5,279
    07-20-2011 Go to last post
  8. Sticky Thread Sticky: Draw a simple crosshair

    Started by s0beit, 05-31-2006
    5 Pages
    1 2 3 4 5
    • Replies: 64
    • Views: 17,455
    07-11-2011 Go to last post
  9. Question Sticky Thread Sticky: Info chams without a texture

    Started by v3n0m4, 08-12-2010
    2005, 255, bf2, chams, cheat, code, colored, detect, easy, false, game, hook, idirect3ddevice9, key, models, original, problem, screenshot, setrenderstate, settexture, source, team, texture, true
    • Replies: 10
    • Views: 2,765
    07-02-2011 Go to last post
  10. Sticky Thread Sticky: Code Lower LVL D3D | WDDM Research

    Started by ntKid, 12-28-2010
    2 Pages
    1 2
    • Replies: 18
    • Views: 3,171
    05-08-2011 Go to last post
  11. Sticky Thread Sticky: Basic Menu Class

    Started by Vrillon, 07-04-2009
    2 Pages
    1 2
    • Replies: 22
    • Views: 6,401
    05-07-2011 Go to last post
  12. Sticky Thread Sticky: Code CD3DFont Class Makeover

    Started by atom0s, 03-05-2009
    • Replies: 13
    • Views: 2,754
    01-28-2011 Go to last post
  13. Sticky Thread Sticky: XQZ wallhack Battlefield 1942.

    Started by Vuurvlieg, 04-21-2006
    2 Pages
    1 2
    • Replies: 16
    • Views: 8,131
    09-20-2010 Go to last post
  14. Sticky Thread Sticky: Code DX10 GenerateShader

    Started by raiders, 09-09-2010
    1 Staff Post(s)
    • Replies: 1
    • Views: 1,196
    09-09-2010 Go to last post
  15. Sticky Thread Sticky: Release Simple D3D9 Menu Class

    Started by plux, 04-29-2010
    • Replies: 5
    • Views: 3,536
    06-28-2010 Go to last post
  16. Sticky Thread Sticky: Easy WorldToScreen

    Started by BigTimT, 03-18-2010
    • Replies: 5
    • Views: 2,768
    03-23-2010 Go to last post
  17. Sticky Thread Sticky: Drawing Lines (D3D8)

    Started by Vuurvlieg, 06-06-2006
    3 Staff Post(s) d3d8, drawing, lines
    • Replies: 14
    • Views: 5,118
    01-29-2010 Go to last post
  18. Sticky Thread Sticky: drawing text

    Started by ozzeh, 06-04-2004
    2 Pages
    1 2
    6 Staff Post(s) drawing, text
    • Replies: 25
    • Views: 9,970
    10-30-2009 Go to last post
  19. Sticky Thread Sticky: A More Simpler Way of drawing a crosshair

    Started by Frit0, 01-17-2007
    4 Pages
    1 2 3 4
    2 Staff Post(s) crosshair, drawing, simpler
    • Replies: 53
    • Views: 11,515
    10-17-2009 Go to last post
  20. Sticky Thread Sticky: Chams in Joint Operations (d3d9)

    Started by maniack, 10-17-2004
    • Replies: 12
    • Views: 6,761
    10-16-2009 Go to last post
  21. Sticky Thread Sticky: The Absolute Beginner's Guide to Direct3D

    Started by Daru, 08-01-2004
    2 Pages
    1 2
    5 Staff Post(s) absolute, begin, beginner, direct, direct3d, guide
    • Replies: 27
    • Views: 12,393
    10-09-2009 Go to last post
  22. Sticky Thread Sticky: Your D3D hack boring? Sex0r it up!

    Started by Jordon, 12-24-2004
    boring, d3d, hack, sex0r
    • Replies: 8
    • Views: 8,292
    10-04-2009 Go to last post
  23. Sticky Thread Sticky: Code 3D Rotating Bounded Boxes with fading

    Started by monster64, 09-22-2009
    5 Staff Post(s) bounded, boxes, fading, rotating
    • Replies: 14
    • Views: 3,012
    09-30-2009 Go to last post
  24. Sticky Thread Sticky: Bounding boxes and fun

    Started by s0beit, 07-03-2009
    • Replies: 14
    • Views: 3,218
    09-26-2009 Go to last post
  25. Sticky Thread Sticky: D3D Font and Primitive rendering classes

    Started by Azorbix, 04-26-2005
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 11,064
    08-29-2009 Go to last post
  26. Sticky Thread Sticky: Pixel Shader Screensaver (+src)

    Started by Azorbix, 08-27-2005
    3 Staff Post(s) pixel, screensaver, shader, src
    • Replies: 8
    • Views: 3,344
    08-23-2009 Go to last post
  27. Sticky Thread Sticky: SetRenderState Value Toggler

    Started by Caster, 11-06-2004
    1 Staff Post(s) setrenderstate, toggler
    • Replies: 5
    • Views: 3,040
    07-26-2009 Go to last post
  28. Sticky Thread Sticky: Code Currently undetected directx hook.

    Started by R4z8r, 05-19-2009
    1 Staff Post(s)
    • Replies: 7
    • Views: 4,157
    07-14-2009 Go to last post
  29. Sticky Thread Sticky: Release FontFactory v2

    Started by atom0s, 05-13-2009
    1 Staff Post(s)
    • Replies: 14
    • Views: 2,572
    07-05-2009 Go to last post
  30. Sticky Thread Sticky: Awesome D3D Font class

    Started by Azorbix, 01-31-2005
    2 Pages
    1 2
    • Replies: 18
    • Views: 7,197
    04-10-2009 Go to last post
  31. Sticky Thread Sticky: Few helpful links

    Started by ozzeh, 05-31-2004
    3 Staff Post(s) helpful, links
    • Replies: 6
    • Views: 3,117
    03-05-2009 Go to last post
  32. Sticky Thread Sticky: Vista DirectX & How To Exploit It

    Started by P47R!CK, 04-26-2008
    6 Staff Post(s)
    • Replies: 9
    • Views: 2,838
    06-29-2008 Go to last post
  33. Sticky Thread Sticky: GenerateTexture function

    Started by Azorbix, 04-29-2005
    1 Staff Post(s) function, generatetexture
    • Replies: 8
    • Views: 6,008
    05-31-2007 Go to last post
  34. Sticky Thread Sticky: Increase FPS if using Texture Hooking

    Started by Azorbix, 09-28-2004
    3 Pages
    1 2 3
    16 Staff Post(s) fps, hooking, increase, texture
    • Replies: 42
    • Views: 8,554
    03-05-2007 Go to last post
  35. Sticky Thread Sticky: Drawing Lines (Custom Xhair BF: Vietnam)

    Started by PizzaPan, 06-12-2004
    3 Pages
    1 2 3
    • Replies: 34
    • Views: 10,564
    04-07-2006 Go to last post
  36. Sticky Thread Sticky: Another way to wallhack in d3d9

    Started by maniack, 10-17-2004
    2 Staff Post(s) d3d9, wallhack
    • Replies: 10
    • Views: 8,806
    12-02-2005 Go to last post
  37. Sticky Thread Sticky: A Few Resources (Courtesy of Sheep)

    Started by Cory, 08-24-2004
    • Replies: 2
    • Views: 3,227
    07-10-2005 Go to last post
  38. Sticky Thread Sticky: OLD DirectX SDK's Thread

    Started by Cory, 09-23-2004
    1 Staff Post(s) directx, sdk, thread
    • Replies: 4
    • Views: 2,941
    09-27-2004 Go to last post
  39. Sticky Thread Sticky: DirectX Quick Links

    Started by Hybrid, 07-15-2004
    1 Staff Post(s) directx, links, quick
    • Replies: 0
    • Views: 3,634
    07-15-2004 Go to last post
  40.   Normal Threads  

  1. Problem with d3d9 chams

    Started by mf12, 07-17-2009
    255, board, cham, chams, d3d, d3d9, device, dma, failed, float, func, function, gamehacking, null, php, problem, search, share
    • Replies: 4
    • Views: 1,074
    6 Days Ago Go to last post
  2. Question Question SetTexture-Hook

    Started by hakan.aras, 3 Weeks Ago
    address, asm, code, crc, d3d, d3d9, eax, error, game, hook, hooking, hooks, model, naked, post, rec, settexture, shader, stuff, test, texture, wrong, x86
    • Replies: 0
    • Views: 115
    3 Weeks Ago Go to last post
  3. Question DIP call order

    Started by hakan.aras, 3 Weeks Ago
    background, bei, call, called, check, eve, foreground, hey, hook, hope, make, model, order, question, render, routine, screenshots, shots, turn, visible, wallhacks, walls, wanted, work, zbuffer
    • Replies: 2
    • Views: 136
    3 Weeks Ago Go to last post
  4. Moved: Discussion Menu Designs

    Started by P3nnyw1se, 3 Weeks Ago
    •  
    •  
  5. Question DX11/10 Chams Logging

    Started by raiders, 04-10-2012
    .net, 141, alternative, chams, depth, early, easy, extremely, fast, finder, hack, hey, http, loggin, logging, method, model, net, pixel, problem, rec, shaders, textures, threads, work
    • Replies: 2
    • Views: 228
    4 Weeks Ago Go to last post
  6. Question Problem with Chams in Warface

    Started by BOKN, 03-15-2012
    133b, 18e, art, chams, d3d, documentation, game, html, http, library, lol, menu, microsoft, model, problem, process, restart, run, star, start, url, wall, weapon, works
    • Replies: 5
    • Views: 484
    03-26-2012 Go to last post
  7. Question Please Edit My Code

    Started by Kira, 03-13-2012
    activate, basic, ching, cod, code, copy, edit, error, false, language, learn, matching, true, void
    • Replies: 3
    • Views: 222
    03-13-2012 Go to last post
  8. Unhappy Question Cod4 Chams Mixed Up :/

    Started by Y2J, 02-10-2012
    • Replies: 5
    • Views: 355
    02-18-2012 Go to last post
  9. problem with hooking endscene

    Started by lehel, 12-29-2011
    access, begin, case, code, commit, current, d3d, d3d9, detour, detourattach, detours, dll, endscene, exception, func, functions, getmodulehandle, hook, hooking, int, pattern, problem, violation, wrong, x86
    • Replies: 5
    • Views: 422
    12-30-2011 Go to last post
  10. Problem with shaders

    Started by Casual_Hacker, 10-11-2011
    • Replies: 11
    • Views: 566
    12-29-2011 Go to last post
  11. very confused with d3d9 hooking

    Started by Anddos, 12-29-2011
    access, atm, bin, code, confused, d3d, d3d9, detours, device, dll, file, fine, func, functions, games, hookin, hooking, injected, light, lines, making, microsoft, render, rendering, sources
    • Replies: 0
    • Views: 354
    12-29-2011 Go to last post
  12. Unhappy Question Wireframe

    Started by musivian, 12-19-2011
    code, freezing, game, hmmm, hook, hope, make, normal, pro, question, rid, showing, thing, trouble, turn, whe, wireframe
    • Replies: 3
    • Views: 271
    12-19-2011 Go to last post
  13. Question D3D7 - SetTexture hooking

    Started by sasha, 12-03-2011
    access, aim, base, color, d3d, d3d7, data, determine, direct3d, draw, drawing, drawprimitive, game, good, hookin, hooking, make, question, replace, set, settexture, texture, textures
    • Replies: 3
    • Views: 253
    12-03-2011 Go to last post
  14. Question Menu/GUI Font ?

    Started by SoloKoder, 11-30-2011
    1 Staff Post(s) cool, decent, engine, face, font, fonts, game, games, gdi, gui, hey, ice, ingame, menu, nice, opinion, programmers, shit, strike, til, unicode, years
    • Replies: 5
    • Views: 445
    12-01-2011 Go to last post
  15. D3D10 Present Hook Failing

    Started by rce, 11-19-2011
    access, api, begin, bypass, code, crashes, d3d, detach, detours, directx, draw, driver, eax, entry, file, function, hook, inject, make, original, problem, process, replacing, tutorial, windows
    • Replies: 5
    • Views: 569
    11-30-2011 Go to last post
  16. Direct X 10 hooking needed

    Started by SpikeSpiegel, 11-29-2011
    application, detours, direct, dll, dx9, examples, forums, hooking, loader, needed, overlay, pos, purpose, search, share, solution, success, working
    • Replies: 1
    • Views: 246
    11-30-2011 Go to last post
  17. Tutorial Request D3Dx9 Hooking.

    Started by AIMZ-_-, 11-20-2011
    1 Staff Post(s) aimbot, button, creating, double, forums, game, gui, guys, hook, hooking, ice, kinda, making, nice, post, question, shit, sof2, soldier, starter, stupid, style, thread, tutorial, year
    • Replies: 6
    • Views: 518
    11-21-2011 Go to last post
  18. Having problems drawing in game

    Started by TheCore, 11-10-2011
    address, api, code, coding, data, disable, dll, drawing, endscene, fine, function, game, hooked, idirect3ddevice9, long, point, problems, setrenderstate, steams, time, true, unlock, ways, winapi, work
    • Replies: 3
    • Views: 339
    11-17-2011 Go to last post
  19. Question Problem creating D3D Overlay

    Started by dryst, 10-22-2011
    255, beginscene, care, code, console, creating, d3d, endscene, failed, fullscreen, func, function, hal, ini, multi, overlay, parameters, problem, sdk, software, true, version, video, windowed, zbuffer
    • Replies: 4
    • Views: 590
    10-24-2011 Go to last post
    • Replies: 0
    • Views: 238
    10-21-2011 Go to last post
    • Replies: 6
    • Views: 2,487
    10-07-2011 Go to last post
  20. dynamic texture overlay

    Started by rox`, 09-29-2011
    app, base, begin, bot, calling, code, create, debug, draw, failed, google, halp, lockrect, overlay, parameters, party, pointer, post, process, screen, stuff, test, texture, true, update
    • Replies: 6
    • Views: 566
    10-01-2011 Go to last post

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