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    REClass Mod 

    by
    P47R!CK
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    Published on 07-22-2012 02:34 AM
    1. Categories:
    2. Utility,
    3. Dissasembly

    changes:
    -added unicode text as a datatype
    -added double as a datatype
    -added int64 as a datatype
    -made all the resourcepaths relative
    -fixed some bugs

    Binary:

    Sourcecode: http://www.xup.in/dl,19635276/Source_Code.7z/

    Credits: DrunkenCheetah ...
    Read More Read More 35 Comments

    HookShark64 Beta 0.1 

    by
    DeepblueSea
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    Published on 12-26-2011 11:40 PM
    1. Categories:
    2. Utility,
    3. Dissasembly

    Instead of a closed BETA, i thought to myself, an open BETA would just be as good.

    We are back at 0.1 with the postfix "64" added to "HookShark". All following releases will support x64. HookShark is dead. HookShark64 is the new "product-line".

    But HookShark 0.9 might not become obsolete right away. Not every feature was reimplemented. So in some cases, falling back to 0.9 is the only choice.

    Disadvantages ...
    Read More Read More 26 Comments

    Some IDA Plugins I Wrote 

    by
    P47R!CK
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    Published on 12-12-2011 01:07 PM
    1. Categories:
    2. Utility,
    3. Decryption,
    4. Dissasembly

    contents:
    pbstrings- meant for decoding pb's encrypted strings
    wrapgen- creates wrappers for dlls from idbs
    sigmaker light- only does the most basic tasks
    sigmaker full- can create sigs automatically and has a wider variety of functions ( might be unstable on IDA 6.2 )

    Credits:
    xero|hawk, Tamimego, kynox

    Link:
    ...
    Read More Read More 17 Comments

    Fun with EAC 

    by
    XEPT
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    Published on 10-16-2011 05:20 PM
    1. Categories:
    2. C++

    Bypassing EAC the easy way:

    Hooking:

    1. Open Olly; attach cs
    2. search for the function you would normally hook
    3. trace the function and it's subfunctions until you reach a call/jmp using an address from the .data section
    4a. calculate position of parameters on the stack and hook the call/jmp from step 3
    or if you want to be fancy
    4b. hook the call/jmp from 3; use this hook to modify the function stack to exploit the RET ...
    Read More Read More 16 Comments

    Imk0tter's general purpose offset scanner 

    by
    Imk0tter
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    Published on 08-18-2011 08:07 PM
    1. Categories:
    2. Utility



    Taken from the readme due to laziness


    Thanks for downloading Offset Scanner by Imk0tter

    If you have any questions, comments, or suggestions, please email
    them to Imk0tter(at)gmail.com or catch me on IRC at irc.clubhouse.ws
    channel #clubhouse

    Usage: In order to use this program, you must have basic knowledge
    of assembly and access to existing offsets that can be used to find
    ...
    Read More Read More 9 Comments

    Site Downtime 

    by
    Absolution
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    Published on 05-19-2011 04:10 PM

    Final Update: Upgrades have been completed.

    Update Again: Rather than changing providers, the downtime will consist of just a hardware change. The site shouldn't be down for more than a few hours now.

    Update: The move will happen on May 25th and will extend throughout the week.

    The server will be physically moved from Dallas, TX to another location - GD will experience extended downtime due to this.

    The server will go ...
    Read More Read More 13 Comments

    Cross-platform x86 & x86-64 detours 

    by
    mlg
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    Published on 04-28-2011 09:01 PM
    1. Categories:
    2. Library

    Hey there,

    as first post, I wanted to publish my detour library which I have just finished writing for one of my projects.

    FEATURES
    • Cross-platform x86 and x86-64 function detouring (Windows, Linux and other unixes)
    • Object orientated programming
    • Relocates overwritten original code
    • Works on every common compiler (tested with VC8, VC9, VC10, MinGW and GCC 4.4)
    • No typecasting on your side
    • MIT license

    In fact my main problem ...
    Read More Read More 31 Comments

    BC2 Class Dumper 

    by
    Chod
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    Published on 04-23-2011 10:49 AM

    I got sick of having to re-write everything that Dia2Dump produces, so I modified the source to produce C style classes, ready for use from the PDB. This isn't actually specific to BC2, this tool could be used for anything.

    The usage is simple, exactly the same as with Dia2Dump.

    e.g

    Code:
    ClassDumper.exe -type "dice::ClientGameContext" "Frost.Game.Main_Win32_Final.pdb" > "dump.txt"
    Here's ...
    Read More Read More 14 Comments

    ReClass 2011 (Beta) 

    by
    DrUnKeN ChEeTaH
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    Published on 04-17-2011 01:15 PM

    After much work, I have a preview version ready for testing.
    Warning: Buggy, unoptimized and still missing features

    Watch the video or you may miss a few features like how to reorder the classes.

    I'm looking for feedback on what features you would like added, how to make things work smoother, bugs etc...

    After all features are stable, it may be another 4 years before the next version

    PS: ...
    Read More Read More 79 Comments

    DetourXS v2 

    by
    Sinner
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    Published on 03-30-2011 11:31 AM
    1. Categories:
    2. Library

    Hi I have updated detourXS.

    FEATURES
    • x86/64 compatible without changing code
    • Uses a lightweight length dasm
    • Allows for infinite detour chaining
    • Uses absolute detours only where necessary
    • Easy to use, easy to set up


    HOW TO INCLUDE
    Copy the "DetourXS" folder into your source folder and include, #include "DetourXS/detourxs.h"

    EXAMPLE USE
    The package comes as an example ready to be compiled ...
    Read More Read More 14 Comments

    QVMDisas.go 

    by
    Macpunk
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    Published on 03-24-2011 10:27 AM
    1. Categories:
    2. Dissasembly

    Introducing the latest version of my tool QVMDisas.

    As far as I know this is the first Golang release on GD. The code is ugly as hell and should by no means be considered a representation of the language, which is actually really awesome.

    Should run just fine anywhere a Go implementation exists.

    Main changes to be noted from previous releases:
    • Allows saving of your work!
    • Introduction of a "disassembly archive"
    ...
    Read More Read More 30 Comments

    Ring0 Cheat patching _KTHREAD 

    by
    ac1d
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    Published on 03-01-2011 10:17 PM

    Hey guys,

    this is a project I did about 1 year ago and I decided to release the sourcecode, because I don't really need it anymore and I think it could be useful for someone. It patches _KTHREAD of every new process through patching KiInitThread and PsConvertToGuiThread and then hooks NtGdiExtEscape to draw in CS1.6.
    Some parts of the code are missing, you have to provide them yourself to get it running.

    Credits:
    OGC
    rootkit.com ...
    Read More Read More 11 Comments

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  • Recent Forum Posts

    sk0r

    Re: Exchanging "relative" Op-codes ...

    There are no relative opcodes, but just relative addresses.

    btw: tl;dr

    What do you actually want to achieve? Your question is not very clear! If you are copying parts of a function or a...

    sk0r 16 Hours Ago Go to last post
    HiFriend

    Re: Exchanging "relative" Op-codes ...

    thanks for all the responses .. im using ms detour copyfunction but still working on it :s


    im making (kindof) my own Detourmethod... its a VEH hook - i got some "inspiration" from this 2...

    HiFriend 17 Hours Ago Go to last post
    XEPT

    Re: Auto-Offsets since update

    1. No.
    2. Why don't you take a look yourself? o.O

    XEPT 18 Hours Ago Go to last post
    DeepblueSea

    Re: Exchanging "relative" Op-codes ...

    Except that the push-retn throws off the branch prediction and thus makes it less probable that the destination code is already loaded into cpu-cache.
    But yeah, in practice there is no performance...

    DeepblueSea 1 Day Ago Go to last post
    mytempacc84

    Auto-Offsets since update

    hi. has anything changed dramatically with how auto offsets will work since the new updates? thanks

    mytempacc84 1 Day Ago Go to last post
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