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Otacon
04-08-2004, 09:03 AM
Does anyone know how i can draw a crosshair onto the screen..pretty much draw many pixels or just a small colored circle in the middle of my screen? Also how to toggle voids in DrawElements

b0x
04-08-2004, 12:27 PM
use glGetIntegerv to get the viewport size, then go into ortho mode, use glVertex2f and gl_lines to draw your crosshair, then go back into perspective... and wtf do you mean toggling voids

A!rblader
04-08-2004, 01:03 PM
or when u have clienthook much simpler with

void drawCrosshair()
{
switch(cvar.cross)
{
case 1:
.......
break;
case 2:
break;
}
}

in hud_redraw
if(cvar.cross) { drawCrosshair(); }

and register cvar, in cvar.h:
int cross;

in cvar.cpp:
REGISTER_CVAR_INT( cross, 1)

u can add ur corsshairs int he cases to draw with
gEngfuncs.pfnFillRGBA(x,y,w,h,r,g,b,a);

air
p.s.if u want to have a complete code for the drawCrosshair void pm me

b0x
04-08-2004, 05:39 PM
He's not doing this for half-life / cs

Otacon
04-08-2004, 06:38 PM
im doing this in general (im making a 1st/3rd person xhair for cod)..

toggling voids like lets say you have a ballhack

void ball (xxxxxx)


now how can i toggle that in drawelements..brandon you told me how a while back but i, being the forgetful one, forgot.