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View Full Version : Question How to set up TraceRay to ignore certain materials (allow passthrough)?



PresidentMcCain
08-11-2011, 01:32 AM
Hey guys,

How do I set up TraceRay to ignore shootable materials like wood so that it would hit the target player?

For example, the double doors in de_dust2 are shootable, but the "regular way" of setting up TraceRay does not hit the target if it's behind the double doors.

Thanks.

cstrikelol
08-11-2011, 03:10 AM
http://www.gamedeception.net/threads/6768-Valve-s-Built-in-AWall