View Full Version : Hooking messages in warpper
Organner
02-28-2004, 02:56 AM
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dabuzz
02-28-2004, 06:49 AM
http://dabuzz.game-deception.com/page.php?id=6 Look how i do it >:0
Organner
02-28-2004, 10:20 AM
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dabuzz
02-28-2004, 11:01 AM
wrapper prolly :P
Organner
02-28-2004, 11:28 AM
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Organner
03-03-2004, 11:21 AM
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dabuzz
03-03-2004, 12:32 PM
copy apihook.cpp & h into your hack folder, and add them to your project, and type: #include "apihook.h" in the top of the file where your DllMain code is...
sv0rg1n
03-03-2004, 01:58 PM
void HookThread()
{
for(; bFirstTime; Sleep(10)) // Call me stupid.. i dont care it works...
{
InstallEngfuncs();
}
}
Originally posted by sv0rg1n
void HookThread()
{
for(; bFirstTime; Sleep(10)) // Call me stupid.. i dont care it works...
{
InstallEngfuncs();
}
}
That should work fine anyway..
dabuzz
03-03-2004, 02:14 PM
i wouldnt advise messing with the loop.... if it doesnt get called the usermsg wont work...
Organner
03-03-2004, 02:18 PM
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Organner
03-11-2004, 03:13 AM
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Organner
03-13-2004, 12:23 PM
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Mafak
04-08-2004, 08:49 PM
Da BuzZ: when i compile it without changeing anything i get this error "Error initializing gl driver, check that the file 'opengl32.dll' exists"
?
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