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pimpinjuice
11-13-2009, 04:03 PM
Hey all,

I was looking into getting pointers to different interfaces, and I noticed that you can get appSystemFactory with:

int CHLClient::Init( CreateInterfaceFn appSystemFactory, CreateInterfaceFn physicsFactory, CGlobalVarsBase *pGlobals )

However, this requires that you inject before the game is loaded since it only calls once. Anyone have any suggestions for other methods to retrieve this value?

Thanks

Xeno123
11-13-2009, 04:06 PM
Yes, sigscan for it. Search around in the forums ( I believe it was in the Beginner section ), it's been posted before.

pimpinjuice
11-13-2009, 04:07 PM
Xeno123: I know that I was asking what functions you can Detour to get it, but I just saw CreateInterface in engine.dll, thanks though.