pimpinjuice
11-13-2009, 04:03 PM
Hey all,
I was looking into getting pointers to different interfaces, and I noticed that you can get appSystemFactory with:
int CHLClient::Init( CreateInterfaceFn appSystemFactory, CreateInterfaceFn physicsFactory, CGlobalVarsBase *pGlobals )
However, this requires that you inject before the game is loaded since it only calls once. Anyone have any suggestions for other methods to retrieve this value?
Thanks
I was looking into getting pointers to different interfaces, and I noticed that you can get appSystemFactory with:
int CHLClient::Init( CreateInterfaceFn appSystemFactory, CreateInterfaceFn physicsFactory, CGlobalVarsBase *pGlobals )
However, this requires that you inject before the game is loaded since it only calls once. Anyone have any suggestions for other methods to retrieve this value?
Thanks